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Atlantic


Atlantica
 

Beginner Hints in Atlantica(part eleven)


By qingsi1 at 2009-12-23 00:29:45
Dear guys, welcome to come to Mmooffers!


Here are some Atlantica beginner hints for you and I got it from other websites, please read them in details and get the main points you need. By the way, if you want to buy professional Atlantica powerleveling, please go to our site and have a look, we have enough stock anytime.


Defense Order: Swordsman > Axe Man > Spear Man/Viking
Magic Defense Order: Swordsman > Axe Man/Spear Man > Viking
Melee Attack Damage: Axe/Viking hit more targets then Spear(Atlantica Online Gold) Man, but the Swordsman can do more damage per hit but only to one target.

Defense Order: Gunner/Archer > Shaman/Monk
Magic Defense: Monk/Shaman > Gunner/Archer
Ranged Attack Damage: Archer does more damage then Gunner, but Gunner hits multiple targets. Monk and Shaman damage is generally comparable to each other and on par with Archers when well equipped.
Yes, you are leaving Artillery Man out, because honestly they stink lol. Here you can get the cheapest Atlantica Gold.

Archers - Best at Mage Killing. They get Silence from the start, which later becomes line effect after Class Upgrade.

Gunner - Best at killing Fliers, and do ranged damage over multiple enemies. Wild Shot (Starting Skill) they begin with and it's rather good on damage. Not to mention Gunners are only slightly slower then archers in AP restoring.

Swords Man - Best at Front Line Tanking. They can take the damage, and with a high Flame Sword Skill (Starting Skill) dish it out nicely to. They also have better HP then the other starting classes.

Axe Man - Best at Secondary Front Line Tanking and Dealing Destory an enemies front line. With their ability to use Frozen Axe and attack all 3 units on a line, you can see why you love them.

Viking - See Axe Man. Though they have less Magic Defense then Axe Man, they have more HP. You can prefer them over Axe Man for front line destruction.


Thanks for your reading and have fun.

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